Chapter 1 - The Witcher

The Witcher is the first chapter in the Master's story where he is tasked with recruiting Triss Merigold from The Witcher series.

Overview
The Master is congratulated by the Overlord for becoming the owner of the Void Club and tasked to follow Sylvia to acquire their first employee as a test to prove themselves. Sylvia leads the Master to the Armory where he is given the recall belt, the cologne, tranquilizer gun, chlorocloth and knockout spray can. The two then head to the Void Gate and are transported to a house in the woods. The Master knocks on the door and Triss Merigold answers. From there the player can choose different approaches to bring Triss back to the club, of her own will or otherwise. Triss is then conditioned and joins the club while forming a sister-like relationship with Sylvia. She stays at the club while the Master and Sylvia choose their next target.

Summary
The Master enters the Void Club and speaks to the Overlord through a computer screen. He congratulates the Master for taking ownership and expects only success as he travels to different universe to recruit employees before opening the club to the public. Sylvia then offers to lead him to the Armory.

First choice
On your knees, slave. - Sylvia gets undressed and gives the Master a blowjob before heading to the Armory.

Let me lead. - The Master grabs Sylvia and penetrates her vagina from behind before heading to the Armory.

Lead me to the Armory. - Sylvia leads the Master to the Armory. Inside the Armory Sylvia opens a case containing all the gadgets that will assist the Master in recruiting employees including the recall belt (teleport the Master and anything he touches back to the club), cologne (slow acting aphrodisiac and hypnotic nerve agent for women), tranquilizer gun (needs reloading after every shot), chlorocloth (cloth covered in chloroform which is sow acting but target can be restrained) and knockout spray can (short range but works instantly). Now fully equipped the duo can head to the Void Gate.

Second choice
I need to test my sixth weapon. *Grab Sylvia* - The Master fondles Sylvia's breast and vagina from behind before heading to the Void Gate.

Let's go to the Void Gate - The duo head to the Void Gate.

The duo walk through the Void Gate and enter a forest with a wooden house in front of them. Sylvia states she will follow the Master's lead as he knocks on the door to the house. Triss Merigold answers and asks how she can help them.

Third choice (branching pathways)
* Tranq her* - The Master uses the tranquilizer gun and knocks Triss unconscious. Sylvia praises his shot before picking her up and they all teleport back to the club.

* Give Triss the knockout spray can* - The Master pretends the can is magic and he needs her help in figuring out what it is. Triss accepts the challenge and invites the two inside.

* Attempt to charm her into servitude* - The Master introduces themselves as from another world and show interest in exchanging information. Triss agrees and let the pair inside fuelled by curiosity.

Bringing Triss back against her will
The Master can use the tranquilizer gun, knockout can spray or the chlorocloth once Triss starts kissing Sylvia to incapacitate her and bring her back to the club for re-education. Triss is tied up with hypnotic goggles on and a tube in her mouth force feeding concentrated aphrodisiac and chemical inhibitors which resembles the texture of semen and inhibits her ability to climax without a man. Sylvia demonstrates by fingering her vagina which is incredibly arousing but no climax before she invites the Master to complete the conversion process.

Cum inside Triss - The Master climaxes inside Triss 10 times, converting her into a club girl.

Cum inside Sylvia - The Master climaxes 20 inside Sylvia before moving on to Triss.

Tie up Sylvia - Sylvia is tied up identical to Triss and fucked by the Master 20 time before he moves onto Triss.

Convince Triss to go back with you
Staying close to Triss after handing her the knockout can or attmpting to charm her into servitude will result in the cologne taking effect. Continuing to seduce her will cause Triss to follow you back to the club without the need for re-education.

Epilogue
Regardless of which route you take, Sylvia and Triss will be playing with each other in a client room before all three move to the lobby to discuss future plans. Triss thanks the Master for bringing her to the club and Sylvia states they should continue recruiting to open the club.